﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Drawing;

namespace FourKill.Engine
{
    public interface IPaintableContext
    {
        ICamera Camera { get; }
        Graphics FrontLayer { get; }
        Graphics BackLayer { get; }
        IGameObject GameObject { get; }
        IViewPort ViewPort { get; }
    }
}
